MGA study delves into impact of COVID-19 on Malta gaming industry

July 2020 - A study conducted last April by the Information & Research Unit of the Malta Gaming Authority among the Authority’s licensed online operators, reveals that the worst-hit sector is projected to be the B2C sector, in particular the operators exposed to Type 2 game types.

The survey was conducted with the aim of assessing the impact of the COVID-19 pandemic on the gaming sector, particularly on gaming revenue, operating costs, and investments. It also took into account industry concerns and measures undertaken by operators during these past months.

The study reveals that projected gaming revenue for the whole of 2020 is estimated to be 40% lower than that of previous years. Meanwhile, between 33% and 38% of survey respondents confirmed that they are considering postponing investment plans until prospects appear to be notably improved.

The MGA stated that it will be undertaking further surveys as part of its efforts to continue monitoring closely the various impacts of the COVID-19 pandemic.  

For more information, visit the news section of Malta Gaming Authority website on:

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